Mayday: The Survival Island

Every Mayday guide

One page per job: the first three days, raft food, cooking thresholds, metal tiers, comfort bonuses, all 54 achievements and the full patch timeline.

Checked 2026-11-09 · Game version 9 November 2026 build

Every figure below is checked against Pequi studios announcements or Steam's own endpoints on 2026-11-09.

Every page on this site answers one question. This index lists them in the order most people need them, with a note on when to read each one.

Every page, one line each

GuideWhat it answersRead it when
First three daysWhere to camp, what to craft before dark, when to leaveYou just started
Raft and foodWhy the raft will not launch and what to packYou are stuck on the beach
Difficulty modesWhat Casual, Easy, Normal and Hard actually changeBefore you commit to a setting
Death and item recoveryWhether dying costs you your gearYou just died
Cooking and food valuesThe 240 / 1,000 / 1,800 thresholds and how to hit themYou want the cooking achievements
Farming and animalsCrop scale, pens, feed and manure fuelYou are settling in for the long game
Metal and craftingCopper, iron, steel, gold, and every stationYou are ready to leave the stone age
Building and comfortWhat Comfort unlocks and how moving furniture changedYou are furnishing a house
The three crystalsPower, Wisdom, Spirituality and the real completion rateYou are following the story
All 54 achievementsThe full list with official conditions and unlock ratesYou want one table for everything
Hardest achievementsThe six under 2.6%, and the order to try themYou are hunting the rare ones
Patch timelineAll nine launch-week patches, datedSomething changed and you want to know when
System requirementsOfficial minimums and the Steam Deck situationYou are checking your machine
FPS and performanceWhy launch ran badly and what fixed itThe game is stuttering
The 24 islandsWhat is actually known about the archipelagoYou are planning a route
Kraken and GuardianThe two named bosses and their quest gatesYou hit a wall
Controls and inputKeyboard, mouse, controller and the hotbar changesYour controller is not behaving
Multiplayer and co-opThe direct answer on playing with friendsYou are about to buy two copies
Saves and Steam CloudHow saving works and how to back a run upYou lost progress
LanguagesThe eleven languages and how they were testedYou play in something other than English
Is it worth buyingThe buying check at $11.19You have not decided yet
Mayday vs other survival gamesMechanical comparison, not review scoresYou are comparing options
Known bugs and fixesSymptom to patch, for the first weekSomething is behaving oddly
FAQFourteen direct answersYou want the short version

Three reading routes

You have not launched the game yet. Read the first three days page, then the difficulty page, then stop. Everything else will make more sense once you have a camp and a raft. One number before you start: 2.6% of players have finished, so treat the story as a long-term goal rather than a weekend.

You are stuck right now. If the raft is refusing to move, go straight to the raft and food page. Died and lost your gear? The death page says whether that was supposed to happen. If something is broken rather than difficult, the bugs page maps symptoms to the patch that fixed them, and the patch timeline tells you which build you should be on.

You are chasing the achievement list. Start with all 54 achievements to see where you stand, then read the six hardest for a plan. The cooking page and the metal page carry the numeric thresholds those achievements are built on, and the crystals page explains why the last of the three sits at 2.8%.

How these pages age

The game shipped on 2 November 2026 and had nine patches by 9 November. Pages here carry the date they were last checked, and pages built on numbers that patches can move, like the cooking thresholds or the forge cost, get re-checked first. If a page's checked date is more than a month old relative to the current patch, treat its specifics as historical.

If you only read one page

Two candidates, depending on why you are here.

Not started yet? Begin with the first three days page. It covers the camp, the tool order, and the raft, which are the three things that decide whether the first session goes well. It also carries the list of things that changed in the first week, which is the fastest way to find out whether the guide you were following is out of date.

Already ashore and stuck? The raft page. The single most common sticking point in the game: the cause is never explained in game, and the fix takes one sentence.

If you areRead firstThen
Just landedFirst three daysCooking thresholds
Stuck at the shoreRaft and foodDifficulty modes
Losing gear on deathDeath and itemsDifficulty modes
Building a baseBuilding and ComfortFarming
Chasing achievementsAll 54 achievementsThe six hardest
Deciding whether to buyIs it worth buyingSystem requirements
Wondering about a bugCommon bugsPatch timeline

Missing on purpose

No maps. Twenty-four islands exist and the game does not publish coordinates, so a map graphic here would be invented. No boss health values, because the game does not surface them. No damage numbers, drop rates or experience curves, because none of those are displayed anywhere and any figure would be a fabrication.

What is here instead is the arithmetic the game does publish: achievement counts and rates, the four metals, the cooking thresholds, the patch dates, the price, the system requirements. A smaller set of facts than a wiki carries, and every one of them checks against a public endpoint in under a minute.

Official Mayday: The Survival Island screenshot